We are a full-contact LARP inspired by the Warhammer 40,000 setting. A swashbuckling two fisted adventure game set during the heroic and daring actions of a Great Crusade to reclaim a sector from Chaos. The players are part of a top secret group set up by the Warmaster to deal with various problems that the core rank and file of the Crusade are not equipped to deal with. However with all this freedom comes extreme danger…
Please see the other sections of the website for more information on the rules and setting of the game.
About The Game
Players form groups based around Rogue Trader Dynasties, Inquisitorial retinues or Military command cadres. There will be a downtime system for players to engage with to simulate the effect their actions have on the overall Campaign. There will be multiple resources that will form the backbone of the rewards players can earn from successful linears.
What this game isprimarily about
Melee: While the setting has a great deal of ranged weapons the design of this game is balanced in favour of melee combat.
PVE (player versus environment): The players are all members of the same organisation fighting the same enemy. There will be political and competitive aspects as to which objectives are favoured over others – but this game is designed with the principle of building a bigger tower than your competitors rather than knocking their tower down. Physical PVP (player versus player) conflict is allowed however it is not the intended theme of this game.
A Linear larp: There will be a downtime game, there will be things going on at home base but primarily this game will focus on action that take place on linears.
What this game is not
Simulationist: this is not an attempt to faithfully recreate the Wargame or its setting.
Grimdark: while the world this game takes place in is, and there will be bleak moments, the overall tone of this game is a pulp adventure.